Funded by the Vielberth Foundation and sponsored by the Leibniz Institute for East and Southeast European Studies and the Department of Interdisciplinary and Multiscalar Area Studies at the University of Regensburg, this two-day symposium analysed the dual role of computer games as transregional, nationalistic propaganda machines on the one hand and as democracy and diversity-fostering,…
On the 4th April 2024, the Greening Games project was presented to the VP Gathering conference in Breda, The Netherlands. The conference attracted c.100 attendees from around the world to meet and discuss the latest advances in Virtual Production (VP) filming techniques. VP typically uses the popular video game development software ‘Unreal Engine’ to power…
Hosted by ragnor8k, psychedelia, Amanita Design THEME: FUNGIPUNK The art which hides the theme for this year’s game jam was done by the wonderful Veronika Zacharová from Amanita Design. We will officially reveal the theme at the beginning of the Game Jam. WHAT? The Matfyz Spring Game Jam 2024 is a traditional 48h hackathon for making games organised by Gamedev at Charles University. This year’s…
Game Developers Session is the oldest Central European conference dedicated to games development, game technologies, business and marketing. GDS Prague regularly hosts 1000+ game developers, producers and journalists. Over 150 game studios are participating every year. Two of our team members participated in the 2023 edition. Sonia Fizek gave a talk “Greening Games. Designing and…
The 2023 Sustainability Nexus hybrid conference, was held on November 15th and based in Cologne and all across Europe/ The event serves as a dynamic meeting point for global industry leaders, rallying to address pressing challenges around environmental impact, social issues, inclusion, and diversity. Sonia Fizek was presenting at the conference in the Trailblazers section.…
Multiplier Event: “Greening Games Education.How to approach environmental issues in video game-related courses?” On the 19th of October 2023, a dedicated Greening Games multiplier event took place within the framework of the CEEGs 2023: Meaning and Making of Games conference in Leipzig at the Macromedia University. The ME was organized by the following members of…
The workshop is a multiplier event presenting of our project results so far. The event is hosted within the framework of the CEEGs 2023: Meaning and Making of Games Conference. The leading question we want to ask in this workshop is: “What does it mean to teach “green gaming”? What should the students know and…
Greening Games at Gamescom Since the conception of the United Nations’ Playing for the Planet Alliance in 2019, more video games have engaged with the topic of climate crisis, one of the biggest challenges of our times. However, to fully grasp the power of games and play to change the reality around us, we should…
Today, on March 21st 2023, the Greening Games’ project leader Sonia Fizek is presenting at the Game Developers Conference (GDC) in San Francisco, USA. Sonia is participating in a session on Teaching Sustainability and Game Design: From the Low-Hanging Fruits to the Root of the Problem. Speakers: Patrick Prax, Clayton Whittle, Trevin York, Sonia Fizek…
On the 13th of September, our colleagues organized a workshop focused on the intersections of sustainable futures and the game industry. The workshop was part of the established Central and Eastern European Game Studies conference in Tallinn, Estonia, which unites Game Studies scholars from Central, Eastern, but also other parts of Europe. The workshop was…
Since 2006, the International Conference on the Art, Technology and Theory of Digital Games, or the Clash or Realities, has offered a thriving forum for transferring knowledge from research to politics and the public, focusing on media-pedagogical issues. The event is organized this year for the last final time and includes a variety talks related…